Minecraft for learning
for youth aged 13 to 17 years 9 February – 8 March 2024
Over the course of five sessions, participants will experience collaborative activities within the Minecraft environment. Using the flexibility and creativity of the sandbox video game, environments can be created that are capable of telling a variety of stories, ranging from fairy tales to literature. Each session is designed following the Minecraft for Learning model proposed by FEM, which combines challenge-based learning, game-based learning, cooperative learning, media education and design for learning.
In collaboration with Future Education Modena.
When booking the first event, registration will be valid for the entire duration of the course.
Storytelling on Minecraft 1
- Friday 9 February 2024 at 17:30 - 19:30
What happens to stories when they end up in Minecraft? Working in small groups, participants will choose a story and recreate the narrative by rereading it with a cross-media and trans-media logic, in full Minecraft style.
Storytelling on Minecraft 2
- Friday 16 February 2024 at 17:30 - 19:30
After adding the details and recreating the narrative on Minecraft, each work group will record an in-game video to tell the story of their construction.
Dante Spawns in Minecraft 1
- Friday 23 February 2024 at 17:30 - 19:30
How would Dante have told the Divine Comedy if he had played Minecraft? We recreate some of the cantos from the Divine Comedy in Minecraft and discover how to use the video game to analyse Dante's text by updating it.
Dante Spawns in Minecraft 2
- Friday 8 March 2024 at 17:30 - 19:30
After adding the details and recreating the narrative on Minecraft, each group will record an in-game video to tell the story of their construction.
Minecraft Exposition
- Monday 11 March 2024 at 17:00 - 19:00
Presentation and sharing the digital creations with the public, both in video mode and in exploration mode.